Articles
Dissecting idHashIndex

Dissecting idHashIndex

Programming • C++
May 4, 2016
Quake II Port: Hardware accelerated vertex transform on the PS2

Quake II Port: Hardware accelerated vertex transform on the PS2

PlayStation-2 • Homebrew • Programming
• Quake-2  |  Jan 22, 2016
A small praise to Rust

A small praise to Rust

Programming • Rust • Miscellaneous
May 29, 2015
PlayStation 2 homebrew #3: The Tale of a Dungeon Game

PlayStation 2 homebrew #3: The Tale of a Dungeon Game

PlayStation-2 • Homebrew • Programming
Apr 24, 2015
PlayStation 2 homebrew #2: The hardware and the PS2DEV SDK

PlayStation 2 homebrew #2: The hardware and the PS2DEV SDK

PlayStation-2 • Homebrew • Programming
Mar 23, 2015
SCS - Space Combat Sim

SCS - Space Combat Sim

Programming • OpenGL • C++
Dec 9, 2014
Encryption, home made style

Encryption, home made style

Programming • C
Jul 22, 2014
They see me printfin' they hatin'

They see me printfin' they hatin'

Programming • C • C++
Jul 8, 2014
Adding custom shaders to Cocos2D iOS

Adding custom shaders to Cocos2D iOS

Programming • Objective-C • iOS
• OpenGL  |  May 1, 2014
Back from the shadows

Back from the shadows

Programming • C++ • OpenGL
Mar 12, 2014
Visualizing the Depth Buffer

Visualizing the Depth Buffer

Programming • OpenGL
Jan 26, 2014
Particles

Particles

Programming • OpenGL
Jan 19, 2014
Game DLL

Game DLL

Programming • C++
Jan 3, 2014
Old Stuff/Projects

Old Stuff/Projects

Programming • Miscellaneous
Apr 24, 2013
OSX/Cocoa window without XCode or Interface Builder

OSX/Cocoa window without XCode or Interface Builder

Programming • Objective-C
Nov 29, 2012
My 3D Scene Editor

My 3D Scene Editor

Programming • OpenGL
Nov 8, 2012
Hello World!

Hello World!

Programming • Miscellaneous
Nov 8, 2012